The Plausibility Paradox For Scaled-Down Users In Virtual Environments.
Matti PoukeKatherine J. MimnaughTimo OjalaSteven M. LaVallePublished in: VR (2020)
Keyphrases
- virtual environment
- virtual world
- natural interaction
- virtual reality
- multi user
- physical environment
- computer graphics
- serious games
- user interface
- recommender systems
- collision detection
- real environment
- learning strategies
- user experience
- social media
- virtual learning environments
- physical world
- virtual humans
- interaction model
- social skills
- physical space
- virtual characters
- virtual communities
- learning process