Virtual Reality and Education - The Steam Panorama.
Johanna PirkerEnrica LoriaAlexander KainzJohannes KopfAndreas DengelPublished in: FDG (2022)
Keyphrases
- virtual reality
- virtual reality technology
- virtual environment
- augmented reality
- three dimensional
- computer graphics
- virtual laboratory
- virtual world
- multi sensory
- virtual museum
- photorealistic
- distance learning
- power plant
- virtual humans
- interactive virtual
- computer animation
- e learning
- collaborative virtual environments
- higher education
- virtual training
- haptic device
- tangible user interface
- visual data mining
- engineering education
- educational technology
- pattern recognition
- image processing