Making Real-World Interfaces Accessible Through Crowdsourcing, Computer Vision, and Fabrication.
Anhong GuoJeffrey P. BighamPublished in: W4A (2017)
Keyphrases
- computer vision
- real world
- pattern recognition
- wide range
- object recognition
- case study
- data sets
- data mining
- object detection
- user interface
- machine learning
- integrated circuit
- high speed
- image processing
- synthetic data
- perceptual organization
- computer vision systems
- computer vision algorithms
- high density
- image understanding
- object tracking
- action recognition
- pose estimation
- vision system
- optical flow
- image analysis
- virtual environment
- x ray
- structure from motion
- video surveillance
- real time
- real life
- information systems