If the Gear Fits, Spin It!: Embodied Education and in-Game Assessments.
Mina Johnson-GlenbergDavid BirchfieldColleen Megowan-RomanowiczErica L. SnowPublished in: Int. J. Gaming Comput. Mediat. Simulations (2015)
Keyphrases
- serious games
- digital games
- role play
- learning games
- computer games
- mobile games
- video games
- higher education
- game play
- game design
- fault diagnosis
- educational tools
- game based learning
- educational technology
- educational games
- game theory
- distance learning
- games based learning
- information and communication technologies
- mobile learning
- virtual world
- game theoretic
- virtual environment
- quest atlantis
- interactive narrative
- e learning
- game playing
- intelligent agents
- technology enhanced learning
- online game
- nash equilibria
- secondary school
- st century
- digital game based learning
- web based learning
- game development
- optimal strategy
- cognitive science
- collaborative learning
- multi agent