Adding Interactivity to BalanSAR: a Spatial Augmented Reality Game for Balancing in Physical Education.
Danica MastMichel BosmanSylvia SchipperSamantha DiederiksSanne de VriesPublished in: CHI PLAY (Companion) (2017)
Keyphrases
- augmented reality
- learning games
- physical education
- virtual objects
- mixed reality
- spatial information
- human computer interaction
- user interface
- head mounted display
- virtual reality
- spatial data
- computer games
- game play
- hybrid learning
- spatial databases
- e learning
- geographic information systems
- live video
- spatial relationships
- web portal
- virtual world
- video sequences