Interactive sonification strategies for the motion and emotion of dance performances.
Steven LandryMyounghoon JeonPublished in: J. Multimodal User Interfaces (2020)
Keyphrases
- motion capture
- interactive computer
- humanoid robot
- human movements
- human motion
- optical flow
- motion estimation
- visual data mining
- virtual humans
- motion analysis
- image sequences
- facial expressions
- motion detection
- space time
- motion planning
- human movement
- computer graphics
- moving objects
- static images
- object motion
- motion parameters
- motion field
- camera motion
- human body
- motion segmentation
- data visualization
- user friendly
- optimal strategy
- motion tracking
- background subtraction
- motion model
- image motion
- human computer interaction
- user interaction
- multi view