Real-time 3D scene description using Spheres, Cones and Cylinders.
Kristiyan GeorgievMo'taz Al-HamiRolf LakaemperPublished in: CoRR (2016)
Keyphrases
- d scene
- real time
- single image
- depth map
- scene understanding
- image based rendering
- planar surfaces
- camera parameters
- scene geometry
- optical flow
- view synthesis
- photorealistic
- scene structure
- view dependent
- ego motion
- flow estimation
- vision system
- indoor scenes
- image sequences
- scene flow
- camera viewpoint
- range images
- multi view
- three dimensional