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Real-time Control of Appearance on an Object Using a High-Luminance PC Projector and Graphics Hardware.
Shoji Yamamoto
Maiko Tsuruse
Koichi Takase
Norimichi Tsumura
Toshiya Nakaguchi
Yoichi Miyake
Published in:
Color Imaging Conference (2005)
Keyphrases
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real time control
graphics hardware
volume rendering
control system
real time
d objects
texture mapping
bounding box
processing speed
geometric information
image based rendering
moving objects
color images
multiple objects
appearance model
object tracking
image processing
d mesh
times faster
general purpose