NEM: A Language for Animation of Actors and Objects.
Giuseppe MarinoPietro MorassoRenato ZaccariaPublished in: Eurographics (1985)
Keyphrases
- object oriented languages
- d objects
- social networks
- natural language
- moving objects
- computer graphics
- complex scenes
- object classes
- programming language
- spatial relationships
- relational structures
- digital objects
- object models
- object oriented programming
- data objects
- computer animation
- programming education
- multiple objects
- object model
- neural network
- language learning
- object oriented
- high level
- computer vision
- artificial intelligence