Prototyping interaction with everyday artifacts: training and recognizing 3D objects via Kinects.
Kexi LiuDimosthenis KaleasRoger RuuspakkaPublished in: Tangible and Embedded Interaction (2012)
Keyphrases
- d objects
- object recognition
- recognizing objects
- viewpoint
- multi view
- three dimensional
- pose estimation
- d mesh
- invariant recognition
- range data
- shape descriptors
- object classes
- line drawings
- texture mapping
- curved objects
- cad models
- computer vision
- curved surfaces
- human computer interaction
- polyhedral objects
- recognition and pose estimation
- pose normalization
- training examples
- surface features
- geometric models
- object parts