Towards adaptive motion gaming AI with player's behavior modeling for health promotion.
Takahiro KusanoPujana PaliyawanTomohiro HaradaRuck ThawonmasPublished in: GCCE (2017)
Keyphrases
- artificial intelligence
- adaptive behavior
- motion analysis
- image sequences
- motion detection
- motion field
- game play
- motion patterns
- space time
- health care
- camera motion
- motion estimation
- expert systems
- computer games
- motion tracking
- game ai
- educational games
- human cognitive
- motion parameters
- human motion
- motion model
- knowledge based systems
- intelligent systems
- optical flow
- three dimensional