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Evaluation of a game to teach requirements collection and analysis in software engineering at tertiary education level.

Thomas HaineyThomas M. ConnollyMark StansfieldElizabeth A. Boyle
Published in: Comput. Educ. (2011)
Keyphrases
  • software engineering
  • artificial intelligence
  • game theory
  • tertiary education
  • relational databases
  • object oriented
  • model checking