Interactive 3D object recognition pipeline on mobile GPGPU computing platforms using low-cost RGB-D sensors.
Alberto Garcia-GarciaSergio Orts-EscolanoJosé García RodríguezMiguel CazorlaPublished in: J. Real Time Image Process. (2018)
Keyphrases
- computing platform
- low cost
- computing environments
- embedded systems
- computing systems
- parallel computing
- cloud computing
- distributed computing
- real time
- trusted computing
- mobile devices
- mobile phone
- development environment
- cost effective
- mobile applications
- range images
- rfid tags
- graphics processing units
- hardware platforms
- low cost sensors
- mobile computing
- sensor networks
- d objects
- depth information
- parallel algorithm
- load balancing
- sensor data
- database applications
- context aware
- artificial intelligence