Comparing Usability, User Experience and Learning Motivation Characteristics of Two Educational Computer Games.
Omar Álvarez-XochihuaPedro J. Muñoz MerinoMario Muñoz OrganeroCarlos Delgado KloosJosé Ángel González-FragaPublished in: ICEIS (3) (2017)
Keyphrases
- user experience
- educational software
- computer games
- digital games
- educational games
- emerging technologies
- interface design
- learning process
- user interaction
- game design
- user interface
- end users
- school education
- user behavior
- game play
- virtual learning environments
- serious games
- learning community
- learning analytics
- artificial intelligence
- game development
- evaluation function
- game engine
- early childhood
- digital storytelling
- learning styles
- games based learning
- quest atlantis