Effects of Introducing a Game-Based Student Response System into a Flipped, Person-Centered Classroom on Object-Oriented Design.
Dominik DolezalAlexandra PosekanyRenate MotschnigRobert PucherPublished in: ICWL (2018)
Keyphrases
- object oriented design
- student learning
- learning environment
- learning process
- student achievement
- object oriented systems
- formal specification
- game based learning
- classroom environment
- object oriented
- learning tools
- software design
- student participation
- social studies
- classroom setting
- student centered
- teacher education
- learning styles
- cooperative learning
- collaborative learning
- sixth grade
- learning gains
- learning activities
- middle school
- student engagement
- pervasive learning
- educational settings
- english learning
- intelligent tutoring systems
- online learning
- elementary school students
- mobile learning
- foreign language
- software maintenance
- science learning
- information systems