Demo of an Olfactory Game Using Paired Odors to Increase the Odor Range, Enabling Immersive Olfactory Experience in VR Environments.
Saya OnaiNathan CohenTakamichi NakamotoPublished in: ICAT-EGVE (Posters and Demos) (2022)
Keyphrases
- electronic nose
- virtual world
- virtual reality
- virtual environment
- immersive environments
- game players
- virtual space
- quality evaluation
- machine vision
- virtual reality environments
- cancer diagnosis
- digital games
- role play
- computer games
- video games
- serious games
- multi user
- game theory
- dynamic environments
- sensor array
- wide range
- nash equilibrium
- mixed reality
- virtual humans
- evaluation model
- game play
- real world
- computer graphics
- human computer interaction
- learning environment
- three dimensional
- simulation environment
- game playing
- range data
- monte carlo
- augmented reality
- signal processing