Computational thinking in pre-university education.
Francisco J. García-PeñalvoJuan Cruz-BenitoPublished in: TEEM (2016)
Keyphrases
- computational thinking
- e learning
- hong kong
- learning materials
- grade level
- teaching methods
- distance learning
- game design
- case study
- higher education
- information and communication technologies
- web based learning
- distance education
- mobile learning
- learning tools
- blended learning
- serious games
- technology enhanced
- lesson plans
- learning technologies
- learning management systems
- elementary school
- post test
- learning process