Player Matching in a Persuasive Mobile Exergame: Towards Performance-Driven Collaboration and Adaptivity.
Oladapo OyebodeRita OrjiPublished in: PERSUASIVE (2022)
Keyphrases
- mobile devices
- matching algorithm
- card game
- pattern matching
- collaborative learning
- data driven
- context aware
- feature points
- mobile phone
- mobile learning
- current situation
- mobile applications
- mobile users
- e learning
- handheld devices
- communication technologies
- mobile networks
- matching process
- m learning
- computing environments
- image set
- image matching
- keypoints