Games for passengers: accounting for motion in location-based applications.
Liselott BrunnbergOskar JuhlinAnton GustafssonPublished in: FDG (2009)
Keyphrases
- image sequences
- motion analysis
- optical flow
- motion estimation
- space time
- moving objects
- motion model
- motion capture
- camera motion
- image motion
- mobile devices
- motion parameters
- motion detection
- spatial and temporal
- game theory
- game playing
- motion segmentation
- motion patterns
- perfect information
- humanoid robot
- computer games
- feature points
- learning environment