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A fast and robust Six-DoF god object heuristic for haptic rendering of complex models with friction.
Mikel Sagardia
Thomas Hulin
Published in:
VRST (2016)
Keyphrases
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complex systems
search algorithm
high fidelity
real time
dynamic programming
probabilistic model
optimal solution
high level
high quality
control system
object detection
computer graphics
partial occlusion
complex scenes
deformable objects
geometric models