Sign in

Using a Multi-step Research Approach to Inform the Development of a Graph Literacy Game.

Kristian KiiliAntero LindstedtManuel NinausTua Nylén
Published in: GALA (2021)
Keyphrases
  • multi step
  • lower bounding
  • k nearest neighbor
  • video games
  • single step
  • machine learning
  • learning algorithm
  • high dimensional
  • knn
  • dimensionality reduction
  • training samples
  • graph matching
  • game playing
  • game development