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Using a Multi-step Research Approach to Inform the Development of a Graph Literacy Game.
Kristian Kiili
Antero Lindstedt
Manuel Ninaus
Tua Nylén
Published in:
GALA (2021)
Keyphrases
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multi step
lower bounding
k nearest neighbor
video games
single step
machine learning
learning algorithm
high dimensional
knn
dimensionality reduction
training samples
graph matching
game playing
game development