RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting.
Zhexi PengTianjia ShaoYong LiuJingke ZhouYin YangJingdong WangKun ZhouPublished in: SIGGRAPH (Conference Paper Track) (2024)
Keyphrases
- real time
- visual slam
- graphics hardware
- mobile robot
- computer vision
- monocular slam
- dynamic environments
- scale space
- control system
- vision system
- camera tracking
- low cost
- three dimensional
- scale parameter
- visual odometry
- simultaneous localization and mapping
- maximum likelihood
- real environment
- image based rendering
- volume rendering
- zero crossing
- indoor environments
- monocular camera
- camera calibration
- particle filter