A Computer Vision-Based System for a Tangram Game in a Social Robot.
Carla MenendezSara Marques-VillarroyaJosé Carlos CastilloJuan José GamboaMiguel A. SalichsPublished in: ISAmI (2020)
Keyphrases
- nash equilibrium
- computer games
- game theory
- computer vision
- computer technology
- game playing
- vision system
- human computer interaction
- augmented reality
- video games
- real time
- game theoretic
- game design
- game play
- computer systems
- cooperative
- nash equilibria
- game tree search
- cooperative game
- game tree
- computer programs
- optimal strategy
- educational games
- case study
- neural network