Teaching graphics processing and architecture using a hardware prototyping approach.
Michael SteffenPhillip H. JonesJoseph ZambrenoPublished in: MSE (2011)
Keyphrases
- real time
- parallel architecture
- processing elements
- processing units
- central processor
- hardware implementation
- reconfigurable hardware
- hardware architecture
- low cost
- general purpose processors
- memory management
- processing capabilities
- hardware and software
- hardware software
- hardware design
- software implementation
- data processing
- computer graphics
- distributed processing
- data acquisition
- dedicated hardware
- hardware architectures
- vlsi implementation
- e learning
- content addressable
- pipeline architecture
- multimedia
- parallel processing
- image processing
- learning environment
- development process
- software architecture
- management system
- operating system
- vlsi architecture
- fpga technology
- learning process
- host computer
- higher education
- parallel processors
- instruction set
- computing systems
- shared memory
- field programmable gate array
- image sensor