A Pilot Study on the Feasibility of Dynamic Difficulty Adjustment in Game-Based Learning Using Heart-Rate.
Manuel NinausKaterina TsaravaKorbinian MoellerPublished in: GALA (2019)
Keyphrases
- pilot study
- heart rate
- game based learning
- computer games
- learning environment
- blood pressure
- educational games
- heart rate variability
- game based learning environment
- game design
- digital game based learning
- elementary school
- hong kong
- game play
- physiological signals
- learning processes
- video games
- pilot project
- serious games
- game playing
- digital games
- learning outcomes
- multimedia
- learning algorithm
- mobile learning
- physical activity
- learning process