A novel BCI-SSVEP based approach for control of walking in Virtual Environment using a Convolutional Neural Network.
Vitoantonio BevilacquaGiacomo TattoliDomenico BuongiornoClaudio LoconsoleDaniele LeonardisMichele BarsottiAntonio FrisoliMassimo BergamascoPublished in: IJCNN (2014)
Keyphrases
- virtual environment
- brain computer interface
- convolutional neural network
- brain signals
- virtual reality
- multi user
- virtual world
- physical environment
- steady state visual evoked
- motor imagery
- signal processing
- computer graphics
- robot control
- walking robot
- eeg data
- virtual characters
- haptic interaction
- serious games
- face detection
- control system
- role play
- evoked potentials
- haptic feedback
- control strategy
- multi class