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Constructive sculpting of heterogeneous volumetric objects using trivariate B-splines.
Benjamin Schmitt
Alexander A. Pasko
Christophe Schlick
Published in:
Vis. Comput. (2004)
Keyphrases
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b spline
basis functions
tensor product
control points
d objects
viewpoint
three dimensional
scalar field
spatially variant
contour extraction
search algorithm
affine transformation
range data
curve fitting
least squares
multiresolution
free form deformation
cubic spline
computer vision