Fast rendering of subdivision surfaces.
Kari PulliMark E. SegalPublished in: SIGGRAPH Visual Proceedings (1996)
Keyphrases
- implicit surfaces
- ray tracing
- surface reconstruction
- point cloud
- radial basis function
- three dimensional
- optimization process
- computer graphics
- range images
- level set
- multiresolution
- control points
- free form
- high fidelity
- surface model
- image generation
- geometric models
- graphics hardware
- texture mapping
- d scene
- high quality