A Data Mining Approach to Construct Production Rules in an Educational Game.
Fazel KeshtkarBorhan SameiBrent MorganArthur C. GraesserPublished in: AIED Workshops (2013)
Keyphrases
- production rules
- educational games
- video games
- knowledge based systems
- production system
- knowledge representation
- game design
- inference mechanism
- rule base
- learning tools
- computer games
- knowledge base
- game based learning
- online game
- foreign language
- game play
- classification rules
- conducted an empirical study
- teachable agent
- computational intelligence
- multistage
- children learn
- commercial games