Greek language object representation scene system: a text interface for designing X3D objects and X3D scenes.
George A. KrikosNikitas N. KaranikolasGeorge MiaoulisAthanasios VoulodimosPublished in: PCI (2019)
Keyphrases
- d scene
- d objects
- object representation
- depth map
- multi view
- object recognition
- single image
- shape descriptors
- multiple views
- viewpoint
- pose estimation
- object features
- optical flow
- range data
- three dimensional
- moving camera
- image based rendering
- object classes
- image sequences
- texture mapping
- object models
- representation scheme
- d mesh
- object class
- object model
- object tracking
- long video sequences