Supporting Watershed Literacy with a Desktop Virtual Reality Exploration Game.
Robson Araujo JuniorAlec M. BodzinPublished in: iLRN (2022)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- virtual space
- computer graphics
- augmented reality
- photorealistic
- computer animation
- image segmentation
- game theory
- virtual reality technology
- virtual humans
- three dimensional
- video games
- computer games
- visual data mining
- virtual museum
- game playing
- educational games
- interactive virtual
- multi sensory
- machine learning
- computer interface
- virtual reality environments
- collaborative virtual environments
- multi user
- degrees of freedom
- video sequences
- computer vision