: wheelchair-accessible motion-based game interaction.
Kathrin Maria GerlingMichael KalynRegan L. MandrykPublished in: CHI Extended Abstracts (2013)
Keyphrases
- motion analysis
- image sequences
- motion estimation
- motion segmentation
- motion model
- human computer interaction
- optical flow
- motion capture
- space time
- camera motion
- video games
- moving objects
- human motion
- user interaction
- virtual characters
- motion field
- motion planning
- motion detection
- game theoretic
- computer games
- game theory
- spatial and temporal
- virtual world
- role playing
- game based learning
- visual perception
- dialogue games
- game design
- game play
- educational games
- motion parameters
- video sequences