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An algorithm with improved complexity for pebble motion/multi-agent path finding on trees.
Stefano Ardizzoni
Irene Saccani
Luca Consolini
Marco Locatelli
Bernhard Nebel
Published in:
CoRR (2023)
Keyphrases
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path finding
multi agent
computational complexity
learning algorithm
optimal solution
theoretical analysis
worst case
path planning
preprocessing
image sequences
complexity analysis
motion estimation
tree structure
classification algorithm
search strategy
reinforcement learning