Contextual Markup and Mining in Digital Games for Science Learning: Connecting Player Behaviors to Learning Goals.
John S. KinnebrewStephen S. KillingsworthDouglas B. ClarkGautam BiswasPratim SenguptaJames MinstrellMario Martinez-GarzaKara KrinksPublished in: IEEE Trans. Learn. Technol. (2017)
Keyphrases
- science learning
- learning goals
- digital games
- game play
- learning environment
- learning processes
- learning outcomes
- learning process
- learning activities
- game based learning
- science education
- pilot study
- learning experience
- student learning
- learning resources
- computer games
- video games
- elementary school
- learning styles
- serious games
- learning tools
- learning objects
- game design
- technology enhanced
- game playing
- cognitive load
- student centered
- knowledge level
- educational games
- learning design
- learning scenarios
- learning systems
- virtual world
- multimedia
- e learning
- artificial intelligence