Deep Reinforcement Learning Tf-Agent-Based Object Tracking With Virtual Autonomous Drone in a Game Engine.
Khurshedjon FarkhodovSuk-Hwan LeeJan PlatosKi-Ryong KwonPublished in: IEEE Access (2023)
Keyphrases
- object tracking
- game engine
- reinforcement learning
- game development
- particle filter
- video games
- mean shift
- serious games
- image sequences
- video sequences
- game design
- video surveillance
- appearance model
- kalman filter
- computer games
- moving objects
- computer vision
- virtual environment
- game play
- virtual world
- state space
- sparse representation
- multiple cameras
- learning algorithm
- visual tracking
- illumination variations
- partial occlusion
- multi camera
- educational games
- dynamic scenes
- path finding
- motion estimation
- object detection
- signal processing
- machine learning
- design process