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Using mobile applications for learning: Effects of simulation design, visual-motor integration, and spatial ability on high school students' conceptual understanding.
June-Yi Wang
Hsin-Kai Wu
Ying-Shao Hsu
Published in:
Comput. Hum. Behav. (2017)
Keyphrases
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high school students
conceptual understanding
high school
mobile applications
helping students
science education
middle school
science learning
learning process
user experience
concept maps
m learning
learning design
design principles
mobile learning
learning systems
design process
mobile devices