TriVol: Point Cloud Rendering via Triple Volumes.
Tao HuXiaogang XuRuihang ChuJiaya JiaPublished in: CVPR (2023)
Keyphrases
- point cloud
- photorealistic
- implicit surfaces
- structure from motion
- surface reconstruction
- ray tracing
- point sets
- point cloud data
- image based rendering
- high quality
- real world objects
- three dimensional
- real time
- computer graphics
- stereo camera
- high fidelity
- laser scanner
- d scene
- triangular mesh
- icp algorithm
- high dimensional
- iterative closest point