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Topological correction of hypertextured implicit surfaces for ray casting.
Manuel N. Gamito
Steve C. Maddock
Published in:
Vis. Comput. (2008)
Keyphrases
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ray casting
implicit surfaces
ray tracing
volume data
volume rendering
point cloud
optimization process
gpu implementation
range images
radial basis function
surface model
surface reconstruction
interval arithmetic
three dimensional
level set
neural network
visual hull
medical imaging
deformable models
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