Rendering Ultrasound Pressure Distribution on Hand Surface in Real-Time.
Atsushi MatsubayashiYasutoshi MakinoHiroyuki ShinodaPublished in: EuroHaptics (2020)
Keyphrases
- real time
- high fidelity
- surface reconstruction
- real time rendering
- graphics hardware
- d objects
- low cost
- terrain modeling
- ultrasound guided
- vision system
- computer graphics
- range data
- video images
- volume rendering
- image synthesis
- image rendering
- texture mapping
- surface model
- ultrasound images
- high resolution
- three dimensional