Parallel Interaction Detection Algorithms for a Particle-based Live Controlled Real-time Microtubule Gliding Simulation System Accelerated by GPGPU.
Gregory GutmannDaisuke InoueAkira KakugoAkihiko KonagayaPublished in: New Gener. Comput. (2017)
Keyphrases
- real time
- graphics processing units
- times faster
- false positives
- general purpose
- human computer interaction
- object detection
- computational cost
- significant improvement
- optimization problems
- computational complexity
- theoretical analysis
- depth first search
- user interaction
- parallel implementation
- efficient implementation
- parallel architectures
- parallel hardware
- face detection
- computationally efficient
- low cost
- worst case
- data structure
- image segmentation
- learning algorithm