Real-time Realistic Illumination and Shading of Stratiform Clouds.
Antoine BouthorsFabrice NeyretSylvain LefebvrePublished in: NPH (2006)
Keyphrases
- real time
- realistic rendering
- computer graphics
- single image
- high fidelity
- recovering shape
- controlled environments
- real life
- low cost
- vision system
- shape from shading
- intrinsic images
- facial animation
- varying illumination
- imaging conditions
- real environment
- smooth surfaces
- color constancy
- cloud computing
- multi view
- d objects
- optical flow
- video sequences