High-density Mobile Cloud Gaming on Edge SoC Clusters.
Li ZhangShangguang WangMengwei XuPublished in: USENIX ATC (2024)
Keyphrases
- high density
- data center
- low density
- cloud computing
- clustering algorithm
- mobile devices
- close proximity
- magnetic tape
- high bandwidth
- high power
- thin film
- mobile games
- mobile phone
- edge information
- fuzzy clustering
- hierarchical clustering
- magnetic recording
- edge detection
- computer games
- mobile networks
- low power
- virtual machine
- data points
- mobile applications
- hardware and software
- virtual environment
- data sources
- smart phones
- embedded systems
- power consumption
- edge detector
- wireless sensor networks
- low cost
- databases
- handheld devices
- computer simulation
- energy consumption
- cost effective
- mobile users
- computing environments