The Tight Game: Implicit Force Intervention in Inter-personal Physical Interactions on Playing Tug of War.
Azumi MaekawaShunichi KasaharaHiroto SaitoDaisuke UriuGanesh GowrishankarMasahiko InamiPublished in: SIGGRAPH Emerging Technologies (2020)
Keyphrases
- computer games
- game playing
- game play
- game based learning
- imperfect information
- online game
- game players
- board game
- card game
- multi player
- lower bound
- video games
- pac man
- human players
- game design
- nash equilibrium
- games played
- game theory
- game theoretic
- upper bound
- real world
- serious games
- general game playing
- educational games
- worst case
- opponent modeling
- game development
- computer poker
- perfect information
- game tree search
- stochastic games
- real time strategy games
- resource allocation
- minimax search
- game tree