Design of a Component-Based Mobile Learning Game Authoring Tool.
Pierre-Yves GicquelSébastien GeorgePierre LaforcadeIza Marfisi-SchottmanPublished in: GALA (2017)
Keyphrases
- learning games
- mobile learning
- authoring tool
- learning design
- m learning
- learning content
- video games
- learning experience
- mobile devices
- augmented reality
- mobile phone
- learning activities
- game based learning
- language learning
- situated learning
- higher education
- learning tools
- usability issues
- learning platform
- design process
- learning objects
- educational games
- mobile technologies
- game design
- ubiquitous learning
- mobile games
- mobile language learning
- intelligent tutoring systems
- learning resources
- case study
- learning technologies
- university students
- emerging technologies
- handheld devices
- distance learning
- user interface
- learning algorithm
- mobile learning environment
- machine learning