What Do Students Learn About Experimental Research by Designing Interactive Fiction Games?
Anna AmatoCamillia MatukDylan G. M. SchoutenSteven C. SutherlandGillian SmithCasper HarteveldPublished in: ICLS (2020)
Keyphrases
- adventure game
- interactive learning
- learning styles
- simulation game
- learning environment
- learning experience
- highly interactive
- learning process
- e learning
- higher education
- learning outcomes
- video games
- high school
- distance education
- pedagogical design
- helping students
- educational games
- tutoring system
- concept maps
- student learning
- intelligent tutoring systems
- learning activities