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Photorealistic rendering for Augmented Reality: A global illumination and BRDF solution.
Saulo A. Pessoa
Guilherme de S. Moura
João Paulo Silva do Monte Lima
Veronica Teichrieb
Judith Kelner
Published in:
VR (2010)
Keyphrases
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augmented reality
global illumination
reflectance properties
virtual reality
light transport
photorealistic
human computer interaction
computer graphics
real objects
light source
real scenes
shape recovery
photometric stereo
structured light
camera calibration
lighting conditions