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On the complexity of smooth spline surfaces from quad meshes.
Jörg Peters
Jianhua Fan
Published in:
Comput. Aided Geom. Des. (2010)
Keyphrases
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multiresolution
three dimensional
smooth surfaces
arbitrary topology
b spline
least squares
free form
triangular mesh
computational cost
control points
worst case
decision problems
surface reconstruction
volumetric images
surface fitting
star shaped