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Triangular mesh simplification on the GPU.

Alexandros PapageorgiouNikos Platis
Published in: Vis. Comput. (2015)
Keyphrases
  • triangular mesh
  • range images
  • point cloud
  • surface reconstruction
  • d mesh
  • multiresolution
  • intensity images
  • real objects
  • video objects
  • object shape
  • video sequences
  • coding method
  • smooth surfaces