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Proxy-based haptic rendering for underactuated haptic devices.
Daniel Lobo
Mine Sarac
Mickeal Verschoor
Massimiliano Solazzi
Antonio Frisoli
Miguel A. Otaduy
Published in:
WHC (2017)
Keyphrases
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high fidelity
virtual environment
haptic interaction
haptic feedback
virtual reality
force feedback
haptic device
real time
high quality
computer graphics
surgical simulation
virtual humans
direct manipulation
visual feedback
degrees of freedom
mobile devices
three dimensional