Login / Signup
Performance-Based Animation Using Constraints for Virtual Object Manipulation.
Jae-Pyung Hwang
Kwanguk Kim
Il Hong Suh
Taesoo Kwon
Published in:
IEEE Computer Graphics and Applications (2017)
Keyphrases
</>
object manipulation
robot control
virtual environment
manipulation tasks
robotic systems
real time
computer graphics
ego centric
neural network
hidden markov models
virtual reality
motion capture